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[Unty] Stellar Girl Celeste v1.0

posted by Sauron and Last Post: 24 days ago


[Unty] Stellar Girl Celeste v1.0  340
Sauron Retired
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[This post was last modified: 1 month ago by Sauron ]
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[Image: 33bd1d84-c222-4740-8026-70880d31475f.webp]

Introducing Stellar Girl Celeste - a fully rigged, modular 3D model for my new Stellar Series. She has ARKit blendshapes, easy color customization, based on the Humanoid Skeleton. Ideal character for sci-fi RPGs, astronautic adventures, and virtual reality explorations.
? Key Features
? Completely modular
? Fully Rigged
? Apple Blendshapes
? Adjustable body parts
? Easy Color Change
? Several hairstyles
 
? Polycount | The Character does not have LOD system
 
Stellar Girl Celeste
?️ Faces 26512 ❎ Tris 48694 ✳️ Verts 26839
 
⚙️ Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones here:
 
Character’s Rig has been tested with various animations, such as:
? ALSv4
? 3rd person standard animations
? Female Interactions Animations
? Mocap Library
? ARLS + Horse Animset
? Succubus AnimSet
? Valley of the Ancient
? Close Combat: Swordsman
? Lyra Starter Game
 
? Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
 
Body morphs allow you to regulate breast, butt, and hair length. Knee morph targets are also included.
 
? Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
 
? Please note that:
Clothes can be taken off completely, and full-body is included.
Body texture has censored and uncensored (request) versions.
Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
To avoid body intersection through clothes the body is sliced into pieces.
Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
 
⚔️ Unity project
? Supported version: 2021.3.21f1
? Render pipelines: Built-in, URP, HDRP
? Humanoid rig with eye bones, but no jaw bone
? For facial animations use Blendshapes
? Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
? Physics is not included
? AllPartsTogether.fbx file is included for customization
 
⚔️ 4K Textures
? BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
? 8 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Suit, Cloth
? Textures are packed for better optimization


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Yaya Until Further Notice I Am Retired Yaya
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uxie Member
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#2
Nice bro
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Hugo45 Junior Member
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#3
Thanks !!
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