1 day ago
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UPDATE 5.0: New assets (clutter, landscape, foliage, ocean), partially reworked materials, and updated environment!
Note: These changes (seen in screenshots 1-5 and the anniversary trailer) are NOT available for previous versions.
Sunset´s architectural medieval assets were modeled with special attention to work with Parallax Occlusion Mapping (POM) in combination with Pixel Depth Offset (PDO). All materials are highly customizable: create your own medieval banner, adjust wear effects through parameters as well as vertex-painting, tweak colors on the fly, or change the soft windy breeze into a stormy nightmare. All architectural materials use atlas-free texture sets, that can easily be replaced with your own textures or surfaces from Quixel Bridge.
Decorate your levels with a variety of medieval clutter and furniture, populate your mountain vista with low poly flora and explore a large-scale demo environment, fully cluttered with attention to detail.
Technical details
Features:
- 120+ Modular medieval building assets for the following types: Castlewalls, Church, House, Keep (optimized for POM and PDO; snap to grid: 100)
- 40+ Interior meshes
- Interactive animated door blueprints (press E-key)
- 10+ basic furniture meshes
- 30+ medieval clutter
- Rocks & cliffs with dynamic moss materials
- Foliage (trees, plants, grass)
- Vertex-painted and/or procedural [UE5] imperfections
- Parallax Occlusion Materials
- Distance-based tessellation materials [UE4 only]
- Customizable ocean material
- Create your own medieval banner - material [UE5]
- Playable landscape area
- Distant terrain mesh [UE5]
- Detailed demo-Scene to explore + easter egg
- Asset overview-scene
- Texture sizes: 4k - 2k
Collision: Yes (Generated)
Vertex Count: 50 - 15000
LODs: 3 - 4 (Generated)
Number of Meshes: 170+
Number of Materials and Material Instances: 70+
Number of Textures: 120+
Supported Development/Target Build Platforms: PC
Additional Notes:
Pixel-Depth-Offset can cause self-shadowing artifacts due to Engine-limitations.
Compatibility
Supported Unreal Engine Versions
4.20 – 4.27 and 5.0 – 5.2
Supported Unreal Engine Versions
4.20 – 4.27 and 5.0 – 5.2
![[Image: tumblr-b540b318feeef992063cb2e5ff500a57-...resize.gif]](https://i.postimg.cc/jjkLFCGZ/tumblr-b540b318feeef992063cb2e5ff500a57-68426a28-1280-ezgif-com-resize.gif)