5 days ago
![[Image: f6f28fcf-0085-4308-80ec-9a092586abc7.jpg]](https://media.fab.com/image_previews/gallery_images/5fb05ac4-a4df-4679-b49e-7d3cdb9c7fd8/f6f28fcf-0085-4308-80ec-9a092586abc7.jpg)
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![[Image: b9025845-e69d-4104-b765-bcad4470a94a.jpg]](https://media.fab.com/image_previews/gallery_images/36c14a63-77a9-47a8-a1a5-4773965ca796/b9025845-e69d-4104-b765-bcad4470a94a.jpg)
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Landscape Auto Material with 2 auto slope layers, auto grass patches layer, 8 paintable layers, micro/macro tiling blending, and slope noise masks
• Latest version includes LAM version with texture normals and 3 extra layers for your own customizing
• Full product support even for non-related questions, community Discord, and video tutorials that take you through the entire usage process
• Ground foliage (grass, flowers) are geometry based, which means nearly zero overdraw
• All leaves and grass are vertex wind animated and comes with an extra customizable animated panning wave
• Assign any color for all leaves and grass, tutorial video available
• All grass, trees, and rocks blend with landscape via optional RVT assets
• Trees have high quality 4k impostor billboards
• Easily add foliage to your level with included procedural foliage spawners
• Background mountain meshes with dynamic material to control slope angle and textures
• Easy to place BP water actor with material and scaling controls, underwater fog, and distortion (or use Water actors)
• Demo_Landmass map w/ Landmass mountains, Water plugin lakes & streams
Requires water and landmass plugin
Technical details
Features:
LANDSCAPE AUTO MATERIAL
- Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
- Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
- Compatibility with landscape Edit layers
- Noise masks for Slope layers
- Noise mask for Grass layer
- Distant landscape fresnel
- Micro & Macro LOD texture tiling
- Grasstypes for all layers
- Alternate cheaper version
EXTRA MATERIALS
- Underwater Fog & Distortion
- PostFX Sharpening
- Cloud Shadows
MESHES
- 2 Grass, strip & cluster
- 2 Flowers, single & cluster
- 1 Fern
- 2 Mushrooms, single & cluster
- 4 Large Rocks, 3 Rock Clusters
- 7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
- 3 Background Mountains
- 1 Vintage Radio
MISC
- Demo map showcasing Grassland, Evergreen, & Snow biomes
- Foliage blending via landscape RVT
- Water Actor Blueprint w/ scaling & material controls
- Tree Impostors
- Ground foliage distance "growing" effect
Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) - 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 - 4096
Supported Development Platforms: PC
Supported Unreal Engine Versions
4.24 – 4.27 and 5.0 – 5.5
Supported Unreal Engine Versions
4.24 – 4.27 and 5.0 – 5.5
![[Image: tumblr-b540b318feeef992063cb2e5ff500a57-...resize.gif]](https://i.postimg.cc/jjkLFCGZ/tumblr-b540b318feeef992063cb2e5ff500a57-68426a28-1280-ezgif-com-resize.gif)