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TPS-FPS Character System v2 takes the amazing TPS-FPS Character System to new heights and, for the first time, brings an advanced animation system. Along with powerful shooting mechanics for creating an amazing gameplay experience, and an upgraded system architecture with high modularity and scalability, TPS-FPS Character System v2 allows developers to do things they never could before. 

Advanced Movement Abilities. TPS-FPS Character System v2 comes with the advanced animation system for third and first-person parts. It has the new prone state, updated stand and crouch states. Also TPS-FPS Character System v2 has new low and high cover climbing abilities with other powerful features.
Inventory System & Weapon Wheel. The new inventory system supports primary and secondary weapons, as well as equipment slots. Additionally, it features amazing HUD modules such as a weapon wheel that allows players to switch weapons easily.
Powerful Shooting Mechanics. The system delivers exceptional performance and flexibility in tuning firearm settings. With new predictive recoil and fully customizable bullet spread, it achieves a new level of firearm feeling. Additionally, it features a new visual effects system with an amazing sound system and player camera shake component, creating an excellent impression.
Various Equipment. TPS-FPS Character System v2 was designed to maximize the capabilities of using various types of equipment. The system supports lethal equipment, tactical equipment, and support equipment.
Switching Camera System. Advanced feature of switching third-person camera to first-person camera and back.
Character Systems v2 Overview

There are two character systems v2 products:

TPS-FPS Character System v2. This is the most complete product, which includes third-person character, first-person character and tp-fp character. TP-FP character includes the ability to switch between third-person mode and first-person mode and it consists of first-person and third-person character parts.
FPS Character System v2. This pack includes only first-person character and core systems, first-person camera system, first-person character locomotion and third-person character part, which will be see other players.



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