#1
[Image: e416ae6b-a746-4fa3-9a2e-e99b5e9a591a.jpg][Image: a6d0a527-792f-4f97-9e33-889e7bc571af.jpg][Image: a5bdd301-f502-47f3-9b24-9c3c5696b455.jpg]

Features:
  •  91 modular meshes
  •  collection of multi-functional shaders
  •  2 example blueprints to show how to assemble the towers
  • volume fog
Texture Sizes:
  •  1 6000 x 3000 (Sky)
  •  97 4096 x 4096
  •  14 2048 x 2048
  • 1 1024 x 2048
  • 7 1024 x 1024
  • 1 720 x 720
  • 3 512 x 512
Collision: Yes, generated
Vertex Count: 12 to 27,508
LODs: Yes (generated)
Number of Meshes: 91
Number of Materials and Material Instances: 75
Number of Textures: 124
Supported Development Platforms: Desktop, Console, VR
Supported Target Build Platforms: Desktop, Console, VR
Important/Additional Notes: Build to proper scale, should you wish to optimize the scene and use it for VR. If you wish to increase performance, I recommend disabling Planar Reflections, switch to Forward Rendering and merging scatter assets to clumps.

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