8 days ago
![[Image: a8ff0d35-759e-4619-b085-c2efcbd5ab6a.jpg]](https://media.fab.com/image_previews/gallery_images/13c87d1c-2c4c-4461-bd10-1970cfd6916f/a8ff0d35-759e-4619-b085-c2efcbd5ab6a.jpg)
![[Image: 36c6521c-e430-4bea-bb45-4c8a14528d65.jpg]](https://media.fab.com/image_previews/gallery_images/308cddd6-ec18-44b8-86cf-5d9640036e9c/36c6521c-e430-4bea-bb45-4c8a14528d65.jpg)
![[Image: 42eec0cf-0374-4e39-b24a-ab1ea7ab8949.jpg]](https://media.fab.com/image_previews/gallery_images/3eb4bc64-f9c4-4e1a-af39-978ed3890c5a/42eec0cf-0374-4e39-b24a-ab1ea7ab8949.jpg)
Features:
- 300 Meshes
- High quality and fidelity texture sets - 2k textures
- Master material setup that control the of all props and models
- Modular construction and design for alternative designs
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Vertex paint setup for walls and surfaces
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic post process and look up table
- 2 Times of day (Night and Day) - All dynamic lighting
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Multiple grass and foliage types
- Advanced landscape layered material
Texture Sizes:
- 8k [1]
- 4k [5]
- 2k [217]
- 1k [9]
- 512 [4]
- 256 [5]
- 128 [4]
Scaled to Epic Skeleton: YesCollision: Yes, automatically generated and per-poly mix based on complexity of assetVertex Count: Displayed in DocumentationLODs: Small Props LODs on smaller assets, No Lods of Simple Walls to preserve vertex paint.Number of Meshes: 300Number of Materials and Material Instances: 125Number of Textures: 245
![[Image: tumblr-b540b318feeef992063cb2e5ff500a57-...resize.gif]](https://i.postimg.cc/jjkLFCGZ/tumblr-b540b318feeef992063cb2e5ff500a57-68426a28-1280-ezgif-com-resize.gif)