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[Unreal Engine] Elvish Forest

posted by Sauron and Last Post: 22 days ago


[Unreal Engine] Elvish Forest  151
Sauron Retired
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[Image: Elvish-Forest.jpg]
Elvish Forest
This is part 1 of 3 of the upcoming Stylized Elvish Forest Asset Bundle. The entire asset bundle will include:
Part 1: Nature
Part 2: Architecture (To be done)
Part 3: Props (To be done)
Features of these packs include:
Clean and organized folder structure
Game-ready and optimized
Easy to use
Highly customizable
Clean UVs and Topology
Organized Blueprints
Consistent style
Features:
Build and customize your own fantasy game environment. This nature asset pack includes:
Several trees
Cliffs and rocks
Mushrooms
Bushes
Ivy
Fern
Adjustable Roots
Multiple grass types
Landscape materials
Number of Unique Meshes:
58 unique Meshes
Collision:
Custom Collisions and auto-generated Collisions
Vertex Count:
Trees: 523 – 3.289 Vertices
Rocks: 111 – 1.537 Vertices
Mushrooms: 45 – 698 Vertices
Other Foliage: 8 – 1.254 Vertices
LODs:
No. (Auto)
Number of Materials and Material Instances:
10 Materials & 96 Material Instances
Number of Textures:
150 Textures
Texture Resolutions:
149 Textures in 2048×2048 & 1 Texture in 1024×1024
Important/Additional Notes:
Control the hue, saturation, brightness, and emission of all materials
Customize and control wind amount, color, speed etc. on all foliage assets
Four different textures in a single 2k texture (trimsheets) on most foliage assets
Tree root mesh is fully editable via a spline component
Landscape materials are made up of tileable textures
Maps included:
1 asset overview map
5 demo maps (seen in pictures)
Supported Development Platforms:
Windows: Yes
Mac: Untested

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Noxcyka Junior Member
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#2
thanks!! bro
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