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The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
This module requires Unity 6 and Game Creator 2 in order to work.
 
Level up your game creating your own RPG system with custom character Classes, Formulas, Status Effects and much more!
 
 
Classes define the traits of a character, which can be of two types:
 
- Stats: Values that define how skilful a character is.
- Attributes: Values defined within a range, such as HealthMana or Stamina.
 
Status Effects are positive or negative ailments that have an effect over the course of its lifetime and can be stacked.
 
For example, Poison deals damage to the affected target while the Status Effect is active.
 
Formulas are powerful math expressions that link Stats and Attributes from multiple sources to create an output, which can be used in multiple situations:
 
- Calculate the damage dealt to any enemy based on their defensive values.
- Skill checks for actions such as picking lock.
- The progress of a character based on its level.
 
Progression Tables help designers calculate values based on a chart. The most common scenario is retrieving a character's Level from its accumulated Experience.
 
Stat Modifiers can increment or decrement a particular Stat by a fixed amount or based on a percentage.
 
One of the examples included shows how to increase the Strength Stat using a Stat Modifier when a Sword is equipped.
 
Saving and Loading is supported out of the box, as well as being highly integrated with Game Creator's visual scripting.
 
Includes
 
  • Source code
  • Examples & Templates
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I am stepping away for some time i have some family stuff going on and got a new job and relocating.